![]() Your opponents grow tougher as you level-up and progress through each chapter.īeyond scores of new monsters and story twists, Bookworm Adventures Volume 2 also adds a handful of minor gameplay tweaks into the pot. Other foes unleash special attacks of their own – like Demonic Roots that infects grid tiles and Ground Stomp that renders some tiles useless for a short time – that affect the letter grid in different ways and make your job tougher. For example, some enemies have a weakness for certain words that fall under specific themes, like the underwater Dragon Guards who don’t take kindly to hot words (F-I-R-E, B-U-R-N, E-M-B-E-R, etc.). The basic hybrid of light RPG combat and word spelling mixes amazingly well, and minor twists are thrown in at regular intervals to keep the formula feeling fresh and punchy. Nearly every aspect of the gameplay is a seamless continuation of the intensely enjoyable word battling fun delivered in the first game. You’ll also gain experience along the way, which increases your health, defense, and attack levels over time. Intellectually pummeling your way through a string of tough henchmen and tackling each chapter’s tougher boss battle yields special items that can be equipped for a big boost in battle. Working in specially-colored gem letters adds damaging elemental effects to your letter barrage. Spelling out larger words makes your attacks more powerful and whittles your foe’s life meter away much more quickly. These literary sparring matches require you to deliver various melee attacks against the enemy by forming words from letters contained in a 4×4 grid. Lex’s latest adventure takes him on a bizarre journey through a hilariously scrambled-up fairy tale stew, up into the dangerous oriental mountains of kung-fu legends, down beneath the waves of the deep sea, and further beyond.Įach colorful and vividly-designed chapter progresses as a series of one-on-one battles against a medley of strange and comical creatures, in what can only be properly described as turn-based bouts of word-fu. When poor old Mother Goose jumps from the pages of her book with the Big Bad Wolf in hot pursuit, our geeky green hero must set aside his library pursuits and come squirming to the rescue. Once again starring Lex – a lovable, glasses-toting bookworm with an appetite for words – Bookworm Adventures Volume 2 features 30 new chapters set across three wildly different storybook worlds. With another round of literary combat freshly queued up, the second volume is every bit as quirky and obsession-forming as the original. The simple written word can hold a surprising amount of power, but who would have thought stringing together chains of letters could harness enough mojo to best a mighty serpent beast or an undead kung-fu warrior? Casual gaming powerhouse PopCap Games brilliantly melded wordsmithery and light-hearted RPG combat in 2007’s Bookworm Adventures. ![]()
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